Session Start: Wed Oct 24 00:00:00 2012 Session Ident: #glitchpc [00:00] * Now talking in #glitchpc
[00:00] * Topic is 'Welcome to #glitchpc chat. Profanity, trolls, and impersonation are not welcome here. Street1 has become a Silent Keyboard. http://www.legacy.com/obituaries/savannah/obituary.aspx?page=lifestory&pid=139870551'
[00:00] * Set by jacky on Tue Mar 02 11:03:23
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[07:29]<@jacky> !lastspoke BC_Programming
[07:30]<@BC_Programming> HOWDY
[07:30]<@Mulreay> Howdy peeps
[07:30]<@Mulreay> hey BC_Programming and everyone.. oh and jacky
[07:30]<@BC_Programming> lol
[07:30]<@jacky> [peep,peep]
[07:30]<@jacky> hehehe
[07:30]<@jacky> sigh...
[07:31]<@jacky> :)
[08:15]<@BC_Programming> uploading that collab vid we did finally Mulreay
[08:15]<@Mulreay> cool
[08:16]<@Mulreay> I'm in FAST mode now trying to finish the buildings off and fill them.. far too much work to do
[08:34]<@Mulreay> BC_Programming will you have any free usable time soon to do the MC hunger games build with me for a bit to help?
[08:36]<@BC_Programming> I don't know
[08:36]<@Mulreay> no worries
[08:37]<@BC_Programming> definitely wouldn't be skype-able if anything
[08:37]<@Mulreay> That's not really an issue we can txt chat in game i suppose
[08:37]<@BC_Programming> ya
[08:38]<@BC_Programming> I can't do anything for the next hour at least because I'm uploading that vid
[08:38]<@Mulreay> No worries, rendering my own as well
[08:39]<Tux2> Heya guys
[08:40]<Tux2> I've got a dev build of the enjin minecraft plugin on the server
[08:40]<Tux2> It tracks player stats
[08:40]<@BC_Programming> cool... I thought you installed that last week?
[08:40]<Tux2> lol, that was for votifier
[08:40]<Tux2> or are you talking about mcdigr?
[08:41]<Tux2> I installed mcdigr to get stats on how it worked
[08:41]<@BC_Programming> I don't know... it was the one where you needed somebody to vote
[08:41]<Tux2> lol, yeah, that version of the Enjin Minecraft Plugin is already released
[08:41]<Tux2> This one is an early alpha that tracks player stats
[08:41]<Tux2> Need some statistics on how well it performs
[08:41]<@BC_Programming> ahhh gotcha
[08:42]<Tux2> Right now it tracks block placements/removals, kills, and deaths, per player
[08:43]<@Mulreay> hey Tux2
[08:43]<Tux2> Howdy Mulreay
[08:43]<Tux2> Seems you're getting close to doing a live stream with the map?
[08:43]<Tux2> Oops, video*
[08:43]<Tux2> lol, live stream would be cool though
[08:43]<@BC_Programming> lol live stream
[08:44]<@Mulreay> Yeah, getting there.. but yeah livestream would be fun. Needed to ask you if we can still host this on your server for the event?
[08:44]<Tux2> Of course!
[08:44]<@Mulreay> cool
[08:45]<Tux2> I'll even make a big deal out of it on the forums on the website and on my profile page.
[08:45]<Tux2> I get a huge amount of views since I'm the enjin plugin dev.
[08:45]<@Mulreay> Sweet.. but 1st game I have promised to regulars of the server and to 1 or 2 of my subs..
[08:46]<Tux2> Of course! I'll just advertise the live stream on my profile page
[08:46]<@Mulreay> Well actually the 1st game will be with just us to test if that's OK
[08:46]<@Mulreay> behind closed doors as it were
[08:46]<Tux2> of course
[08:46]<Tux2> Maybe make a preview video
[08:46]<Tux2> Post it on my wall, get lots of people in the live stream
[08:47]<@Mulreay> Yeah, will need some plugins as well but that is certainly your department
[08:47]<Tux2> Tell me what I need and I'll get it
[08:47]<@BC_Programming> what plugins
[08:48]<@BC_Programming> hmm.. Archery lvl 100 in skyrim now
[08:48]<@Mulreay> I have no idea... But I thought you would need a plugin for a 'timer' to allow people non-combat for say 3mins to run around then I need people to be able to take things off the wall-picture things as some rooms require a 'master key/lever' and anything else I can't think of
[08:49]<@Mulreay> Obviuosly blocks will be unbreakable
[08:49]<@Mulreay> and non-placeable
[08:50]<@Mulreay> I do need to arrange some sort of holding pen/death cell as well
[08:50]<@Mulreay> Also a release room
[08:51]<@Mulreay> where everyone starts at the same time
[08:51]<@Mulreay> I was going to do the start room in the sewers so people can run in all directions with no real knowledge of where they will exit
[08:52]<Tux2> Cool
[08:52]<Tux2> no block place/break can be accomplished by turning everyone to adventure mode
[08:52]<@Mulreay> k
[08:52]<@BC_Programming> This is probably a bad time to note that I absolutely hate Everything related to the Hunger Games. I'm going to thus call it "Mulreay's Survival Map" from now on
[08:53]<@Mulreay> wow
[08:53]<Tux2> heh
[08:53]<@BC_Programming> lol a bit late eh
[08:53]<@Mulreay> Yeah only 24 episodes in
[08:53] * Kevin (Mibbit@mib-2AD70D93.dhcp.bycy.mi.charter.com) has joined #glitchpc
[08:54]<@Mulreay> Can't change the name now unfortunately on the build videos
[08:54]<@BC_Programming> in fact I will now call the play style "Mulreay Survival"
[08:54]<@BC_Programming> Though I can imagine it will confuse people if I call it that on forums
[08:55]<@Mulreay> heh, I promise it will be released as 'survival'
[08:55]<@BC_Programming> You can call it what you want of course but there are just SOOO many of them around already
[08:55]<@BC_Programming> so it needs to like... distinguish itself, if that makes sense
[08:55]<@Mulreay> Mulreay's 'survival formally hunger games map'
[08:56]<@BC_Programming> so people don't go on the map forum and go "OH GREAT ANOTHER HUNGER GAMES MAP... PASS"
[08:56]<@Mulreay> I get what your saying and I agree
[08:57]<@BC_Programming> what would "master switches" do btw
[08:57]<@Mulreay> Open iron doors to places like the armoury
[08:57]<@Mulreay> 'master keys'
[08:58]<@Mulreay> but switches yes
[08:58]<@BC_Programming> oooh you know what would be cool
[08:58]<@Mulreay> But there located in hard to reach places on the map
[08:58]<@BC_Programming> redstone contraptions
[08:58]<@BC_Programming> like even instead of having it open a iron door, it could open some inconspicious wall somewhere
[08:59]<@Mulreay> mmm could work
[08:59]<@BC_Programming> but then there could be a map close to the switch, that shows where the opened place is
[08:59]<@Mulreay> Yeah, but you run the risk of opening something next to wear your enemy is stood
[09:00]<@Mulreay> where*
[09:00]<@BC_Programming> could make it so the switches are within visual range of what they open too
[09:00]<@BC_Programming> which could also be used as a lure
[09:00]<@Mulreay> With the keys/switches you find one and you can open one lock with it and you have to travel to the lock to open it
[09:01]<@BC_Programming> ooh
[09:01]<@BC_Programming> here's an idea
[09:01]<@BC_Programming> the switches/keys you pick up are levers in a chest or something
[09:01]<@Mulreay> But that is something that will need to be ironed out because can you have it that when you place a switch it cannot be removed
[09:01]<@BC_Programming> and then all the "unlockables" are marked by a certain block
[09:01]<@BC_Programming> you could use a button and not give the player a pickaxe
[09:01]<@Mulreay> yeah gold blocks are alrewady placed around on doors
[09:02]<@BC_Programming> without a pick the button breaks and you don't get it back
[09:02]<@BC_Programming> and there probably isn't much use for a pickaxe in the map anyway I wouldn't think
[09:03]<@Mulreay> There should be no pics in the game anyway as you will never need it
[09:03]<@BC_Programming> so buttons could be keys
[09:03]<@BC_Programming> probably possible to make levers act the same, too
[09:04]<@BC_Programming> or there could be a few super hidden levers that act like "skeleton keys"
[09:05]<@BC_Programming> there's a tool that randomizes the loot in treasure chests... I've not used it but I heard of it, will look it up
[09:05]<@Mulreay> Yeah either or.. I have only placed one key as it stands and that was a lever.. I could change it to a button.. I do label the picture/key thing with a sign as well that says 'master key' and the doors have signs on saying 'requires master key'
[09:07]<@BC_Programming> here it is http://www.minecraftforum.net/topic/1133295-custom-spawner-custom-shop-populate-chests-anvil-light-fixer-and-more/
[09:07]<@BC_Programming> "Populate Chests"
[09:08]<@BC_Programming> would be good for the random loot that you want throughout the map, bits of food, weapons, etc
[09:08]<@Mulreay> yeah that would be cool
[09:11]<@Mulreay> Only problem with that is it negates any need for having places like the 'armoury' and having 'keys'. Could just be crap in there
[09:11]<@BC_Programming> not really
[09:12]<@BC_Programming> armoury would have more armour/weapons
[09:12]<@BC_Programming> the loot chests could just have stone and leather, for example
[09:12]<@BC_Programming> armoury could have iron
[09:12]<@Mulreay> Can you choose with the mod though?
[09:12]<@BC_Programming> it only fills empty chests
[09:13]<@BC_Programming> either put the armour in, then run the tool, or you can run the tool and put the iron armour/weapons into the armoury chests
[09:13]<@Mulreay> ahh so I can randomize all the ones that have nothing in only?
[09:14]<@BC_Programming> yeah
[09:14]<@BC_Programming> that's what the tool does from what I can tell
[09:14]<@Mulreay> Cool, that makes better sense.. then the armoury can be populated and will not randomize
[09:14]<@BC_Programming> I would go with randomizing all of them, and then putting "extra" stuff in the armoury chests in addition to whatever the randomizer put there
[09:15]<@BC_Programming> can always tweak it after running the tool, too
[09:15]<@Mulreay> Yeah, well that will be why do the test runs
[09:15]<@Mulreay> tweak it
[09:16]<@BC_Programming> maybe even abandon the armoury idea and have good loot be well hidden, eg. hidden buttons opening piston doors for example
[09:17]<@Mulreay> oh BC_Programming do you still have the PSD file for the hunger games thumbnail? If so can you change the lettering for Mulreay Survival City map or something.. will sneak it in
[09:19]<@Mulreay> I think we randomize the loot and have 5 mins before every game for the mods/admins to add loot to the relevant chests.. i'm only talking 3-4 rooms with a locked door the rest.. random no big deal
[09:19]<@BC_Programming> actually you know what
[09:19]<@BC_Programming> just make it so the good stuff is part of the randomization
[09:19]<@BC_Programming> but is much rarer
[09:20]<@BC_Programming> (only issue is I don't think the randomizer supports enchanted stuff)
[09:20]<@Mulreay> Then drop the key idea
[09:20]<@Mulreay> I do like my key idea though
[09:21]<@BC_Programming> just to be clear: the chest populator is a <tool>... not a mod
[09:21]<@BC_Programming> you run it on the map itself and it puts stuff in chests... it doesn't like run on the server or anything
[09:21]<@BC_Programming> though I don't doubt there are plugins that do something similar
[09:23]<@Mulreay> If it just randomized unpopulated chests I would be game for it
[09:23]<@BC_Programming> Personally I'm a big fan of UHC.. so much simpler to setup a game of UHC
[09:23]<@BC_Programming> hmmmm
[09:24]<@BC_Programming> I am really close to just cancelling this upload
[09:25]<@BC_Programming> I am also close the punching facebook in the face... "No E-mail notifications" does not mean "continue sending me stupid E-mail"
[09:25]<@BC_Programming> I suppose I could just punch it in the book too
[09:26]<@Mulreay> Yeah I get them.. now in my SPAM folder.. got sick of it
[09:28]<@BC_Programming> "license:GPL" OK Where the FECK is the code then you arse
[09:28]<@Mulreay> lol
[09:30]<@BC_Programming> "An error occured processing your video, please upload it again"
[09:30]<@BC_Programming> yeah swivel on it youtube
[09:30]<@BC_Programming> but it's OK even though it couldn't process it still detected it as shaky
[09:31]<sonicrules1234> So, me and crunkatog actually made a frame quarry :D
[09:31]<@BC_Programming> is there some other kind of quarry in tekkit that I'm unaware of
[09:31]<@Mulreay> YouTube is lame these days.. he says in a hushed whisper as they pay him money
[09:31]<@BC_Programming> lol
[09:32]<sonicrules1234> BC_Programming: Buildcraft quarry is the normal one
[09:32]<sonicrules1234> We made this one with redpower frames
[09:33]<@BC_Programming> doesn't GPL mean the source should be made available? Pretty sure that's what it means
[09:33]<@Mulreay> You would think so
[09:33]<sonicrules1234> Yes, it does
[09:33]<@BC_Programming> http://dev.bukkit.org/server-mods/chestenforce/
[09:33]<@BC_Programming> maybe I'm just blind
[09:33]<sonicrules1234> They are violating the GPL if they don't
[09:33]<@BC_Programming> I thought maybe it was an src folder in the jar rite
[09:33]<@BC_Programming> but there isn't one :/
[09:36]<@BC_Programming> "Access type:private" That's not GPL then is it you tards
[09:36]<@Mulreay> Ahhh GOD DAMMIT I lost a subscriber who promised if i like his stuff he will like mine.. He had 4 subs so as you can imagine I was eager to trade.. I need to be more vigilant with opportunities in the future... I hate it when you know you should have grabbed something with both hands and yet you let it slip through your fingers.
[09:36]<@BC_Programming> bahaha
[09:37]<@BC_Programming> I think I had somebody like that go "I subbed u please sub me"
[09:37]<@BC_Programming> I was terse, and too the point
[09:37]<@BC_Programming> my reply was two words... I think you can guess what they were
[09:37]<@Mulreay> Lol yeah I can, I do get a few
[09:38]<@BC_Programming> they replied and said that I didn't have to be so rude
[09:38]<@BC_Programming> so I replied with three words
[09:38]<@Mulreay> lol, well actually.....
[09:38]<@BC_Programming> kindly + what I said before
[09:38]<@Mulreay> not them.. that was my response
[09:40]<@BC_Programming> hmm well there goes that idea... wanted to learn how to access chest inventories from a bukkit plugin. You would think something using an Open Source License was Open Source but meh
[09:40]<@BC_Programming> the only other hits I get on google are for youtube tutorials... which are no doubt some 7 year old talking about how they declare variables
[09:43]<@BC_Programming> oh good somebody else made the plugin idea I had anyway: http://forums.bukkit.org/threads/fun-loot-v2-3-0-automatically-refill-chests-with-random-items-1-3-2-r0-1.76168/
[09:43]<@BC_Programming> hmm or not... darn it
[09:45]<@BC_Programming> Youtube has changed their mind as well, apparently an error didn't occur at all and now it's live
[09:46]<@Mulreay> BC_Programming anychance you could do that thumbnail? Video is nearly uploaded and want to change the name as clearly as possible.. no big deal if not
[09:46]<@BC_Programming> No. If you don't change the name I don't care
[09:47]<@Mulreay> Lol the name is being changed to the 'survival map'
[09:47]<@Mulreay> Your channel is in the description so don't complain to much
[09:49]<@BC_Programming> lol WOW... I love the "bugfix" they did to the 1.4 prerelease
[09:49]<@BC_Programming> my favourite new feature is how the entire world is invisible
[09:49]<@Mulreay> lol
[09:50]<@BC_Programming> I dub it... the flying cow simulator
[09:50]<@BC_Programming> "Moos from the void"
[09:50]<@Mulreay> hehe
[09:53]<@BC_Programming> oh wow... I regenerated that prerelease 6 world and it looks totally different now
[09:54]<@Mulreay> You can see it?
[09:55]<@BC_Programming> heh
[09:55]<@BC_Programming> no no that was with a new world
[09:55]<@BC_Programming> I couldn't see anything until I was standing on it, very weird
[09:56]<@BC_Programming> seemed to work with the regen... the biomes are the same but the generator has changed so much since beta 1.9 so nothing is recognizable really
[09:57]<@Mulreay> heh, just been announced that it will be 1.4.2 tomorrow now
[09:57]<@BC_Programming> on a side note why is it only when I'm actually waiting for an E-mail to it do sites suddenly spam my webhost e-mail account
[09:57]<@BC_Programming> Jeb already said it would be thursday some time ago
[09:58]<@Mulreay> Yeah but now 1.4.2
[09:58]<@BC_Programming> on twitter... probably sometime yesterday, I dunno the days are all blurred together for me
[09:58]<@Mulreay> He just tweeted
[09:58]<@Mulreay> memory leaks and the such
[09:58]<@BC_Programming> memory leaks in Java wtf
[09:58]<@BC_Programming> You have to be super fail for that to happen
[09:59]<@Mulreay> Due to a memory leak bug the release tomorrow will be 1.4.2: http://www.mojang.com/2012/10/minecraft-1-4-2-pre-release/ &
[09:59]<@BC_Programming> yes I know I was responding in kind to the tweet, I jsut checked
[10:00]<@BC_Programming> oh good thar be a pre for this one as well
[10:00]<@Mulreay> I don't understand a 'memory leak' so will take your word for it
[10:02]<@Mulreay> Video is monetized.. just need a thumbnail if you want to do it? You havn't actually said you would.. i can always use the other if your busy or don't want to no biggy
[10:03]<@BC_Programming> No
[10:06]<@Mulreay> Not sure what that answers but will just use an old one.
[10:19]<@Mulreay> Watching your vid now
[10:24] * Nat (natman97@mib-D760DC52.west.biz.rr.com) has joined #glitchpc
[10:25]<@Mulreay> hey Nat
[10:25]<Nat> hey Mulreay
[10:25]<Nat> what's up with you?
[10:26]<@Mulreay> Nothing, whats up with you?
[10:26]<Nat> homework and lack of coding
[10:26]<Nat> i haven't worked on a full project in more than a month
[10:27]<@Mulreay> What are you coding normally?
[10:27]<Nat> mostly AI or bots
[10:27]<@Mulreay> Ahh I did them.. but lost all my hosts.. so stopped
[10:28]<Nat> last thing i worked on was a reddit bot for the /r/tf2trade
[10:28]<Nat> :(
[10:29]<@Mulreay> I just did TCL bots with the help of the jacky.. yes the jacky
[10:29] * @jacky awakens
[10:30]<@Mulreay> Not quite a 'sir' or a 'lord' but 'the jacky'
[10:30]<@Mulreay> heh
[10:30]<@jacky> who is always last ... :(
[10:31]<@jacky> hehe
[10:31]<@Mulreay> heh
[10:31]<@jacky> wait.. those are British!
[10:31]<@jacky> I'm more of a "HEY! YOU!!!" type
[10:31]<@jacky> heheeh
[10:31]<@Mulreay> heh, not quite the 'lable' the British give
[10:32]<@jacky> pompous people...
[10:32]<@jacky> heheehe
[10:32]<@Mulreay> Grrr
[10:32]<@jacky> aha
[10:32]<@jacky> :)
[10:34]<Nat> the jacky!
[10:35]<@jacky> you too, may someday be elevated to a "The" by Baron Mulreay
[10:35]<Nat> one can only dream
[10:36]<@Mulreay> I was actualy going for 'King' but start small and topple the currant crown in fields of battle
[10:37]<@Mulreay> 'Graham the Murderer' I will be known
[10:37]<@jacky> and you all do those formal names. you know... King William and such... why no King Billy or King Eddie ??
[10:37]<@BC_Programming> start with the raisin crown rather than currants
[10:38]<@jacky> ah.. The Lord of the Possums joins in
[10:41]<Nat> Sir Billy
[10:46]<@jacky> yep.. you can't be Natman , because it would remind me of : http://tinyurl.com/9t7g4pr
[10:46]<@jacky> every time I saw it
[10:47]<+Craig> Hey Mulreay, BC, anyone else, and Jacky
[10:47]<+Craig> :P
[10:47]<@jacky> argg!!!
[10:47]<@jacky> heheeh
[10:50]<@BC_Programming> BAAAH more facebook notifications
[10:51]<@BC_Programming> Another "do you know X, Y, or Z?" NO I FECKING DON'T GO AWAY
[10:51]<@Mulreay> hey Craig
[10:51] * camerongray (camerongra@5E2805C5.E0670750.5B4C21C.IP) has joined #glitchpc
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[10:51]<@BC_Programming> OH it's a party now is it
[10:51]<@Mulreay> It seems so
[10:53]<@BC_Programming> Hmmmm interesting... it seems that if an iron golem goes through an end portal it duplicates
[10:53]<@jacky> making sandwich, etc ... be back soon
[10:54]<@BC_Programming> Too much inf... oh, you said sandwich, nevermind
[11:09]<@BC_Programming> hmm nether is different
[11:10]<@BC_Programming> pure red fog rather than dark red
[11:10]<@BC_Programming> oh wait.. no that's because I used a night vision potion
[11:11] * Nat (natman97@mib-D760DC52.west.biz.rr.com) Quit (Quit: zzzZZZzzzZZzzZZZzz)
[11:14] * Nat (natman97@mib-D760DC52.west.biz.rr.com) has joined #glitchpc
[11:25] * camerongray (camerongra@5E2805C5.E0670750.5B4C21C.IP) Quit (Quit: Leaving)
[11:28]<@Mulreay> BC_Programming you still live?
[11:29]<@BC_Programming> yes
[11:29]<@Mulreay> Cool, there will be a MC server in few minutes.. can you join and help?
[11:31] * Nat (natman97@mib-D760DC52.west.biz.rr.com) Quit (Quit: Done. I'm just done. Good Bye.)
[11:37]<@Mulreay> BC_Programming can you join the server?

Session Start: Wed Oct 24 11:45:08 2012 Session Ident: #glitchpc [11:45] * Now talking in #glitchpc
[11:45] * Topic is 'Welcome to #glitchpc chat. Profanity, trolls, and impersonation are not welcome here. Street1 has become a Silent Keyboard. http://www.legacy.com/obituaries/savannah/obituary.aspx?page=lifestory&pid=139870551'
[11:45] * Set by jacky on Tue Mar 02 11:03:23
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[11:48] * Craig (ce@68A63EDB.12C040BF.6FA62CE2.IP) has joined #glitchpc
[11:48] * ChanbotVI sets mode: +v Craig
[12:29]<@Mulreay> back
[12:59]<@Mulreay> Catch you when I can
[13:29]<@Mulreay> I had an idea for us BC_Programming
[13:32]<@Mulreay> Let me know If you want to know
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